Saturday, January 23, 2010

Overlooked but not forgotten: Mind Crush


Today I'm looking at a card that is tournament worthy but not too often seen play lately. Mind crush allows you to declare a card name, and if your opponent has the declared card(s) in their hand they must discard them. Mind Crush can be good as it should always be at least a 1 for 1 in card advantage, or possibly a +1, or even rarer a +2. It can be set as a bluff and chained to magic/spell removal. Against Lightsworn this card is VERY good. It allows you to knock the card they search with Charge of the Light Brigade from their hand, knock any threats out that the oppenent may have got gotten with a Beckoning Light, or hit their Honests when they declare an attack on your monster with higher attack. Against Blackwings it can do the same thing against Kalut, or be used as a -1 to make them discard their search with Black Whirlwind. Same can be said against zombies where this card is normally a 1 for 1 in card advantage, as they may search cards out with Goblin Zombie or Gold Sarcophagus.

Make no mistake this card requires a lot of skill to use. If you know your opponent is sitting on Judgment Dragon or Dark Armed Dragon then you can use this to foil their plans in the standby phase. Mainly I would only use this card against Lightsworn, as it doesn't solve any problems on its own and is a bad topdeck when your losing. If your having trouble with Lightsworn, this might be your answer.

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